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©2007-2009 ~ikary
:iconikary:

Artist's Comments

I always like aged/decay looking scenes. So this would be my 1st.

Made using 3dsmax, rendered with vray (finally got around learning it ^^), about 1h30min render and some post work in PS.

Wall & floor textures made in PS by me.

Edit: resubbed image with updated floor texture.
Edit2: Replaced with higher res. scene.

Comments


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:iconstevebondero:
it's awesome the wall texture rocks and the lights are great...god job ;)

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Sorry fot my english i make mistakes only when i'm drunk ;)
:iconikary:
thx man, i'm updating it right now because i'm not really happy with the floot texture. :)

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era tanto fume que nem via o lume
:icondedcow:
That's some seriously nice work. Exceptional texture work all round. Nice stuff.
:iconikary:
cheers :D, im rendering a higher res. now all the nice details can be seen. ^^

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era tanto fume que nem via o lume
:iconideck:
mUAHAHah fevipe is the best 3D guy in DA...i lambe you

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[link]
[link]
:iconikary:
lolol, :P

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era tanto fume que nem via o lume
:iconnejix:
You see, the closest to window (a Vray plane light, i think) part is certainly overexposured and this is not a glossy effect. Try using Exponential Color Mapping.
Bump maps are cool, congrats :clap:!

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Work hard work hard work har... wor.. ha... w....
:icondedcow:
Look forward to it, and once again, my compliments on some exceptional work.
:iconikary:
I noticed that, but i liked it so and it has been enhanced in PS even more :p, thanks for the tip tho :)

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era tanto fume que nem via o lume

Details

October 11, 2007
412 KB
412 KB
1027×768

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